Sunday, November 1, 2020

Tutorial for NPR hatching shader in Blender

Recorded a tutorial showing how to make an NPR hatching style shader in Blender:





For doing these kind of effects:


Addendum:
If you want to make your lines not change size with depth, instead of wiring directly from the camera, divide by Z first.
Note that you have to use a Vector Divide, not a regular Math divide


And if you're looking for that gradient texture:




1 comment:

  1. Thank you for the great tutorial from Blender. I am also currently modeling in 3D for model railways (3D printer). Are you working with the new version of Blender?

    Your sculpture looks perfect as always, I link your turorial on my channel.
    Thank you Ocean for sharing :)

    /Liz

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